Legend Of Zelda Faces Of Evil

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Young hero Link travels the world of Hyrule in search of the Spiritual Stones and encounters many friendly faces throughout his journey, including Zelda, the princess of Hyrule. The focus of Link’s courageous quest is to thwart the evil king Ganondorf’s plans to rule Hyrule. Link: The Faces of Evil is one of the few games in the series to lack 'The Legend of Zelda' in its full title. SQUADALAH, also written as SQUADALA, is an iconic quote spoken by Gwonam in Link: The Faces of Evil. SQUADALAH is known by many fans of the Zelda series and has grown to become one of the most recognized quotes.

: Gee, it sure is BORING around here!
King Harkinian: My boy, this peace is what all true warriors strive for!
Link: I just wonder what Ganon's up to!
The opening conversation of Link: The Faces of Evil.
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A series of games based on The Legend of Zelda (as Philips didn't have the rights to the franchise name, none of them actually use the name 'Legend of Zelda' anywhere) made in the early 90s, as part of Philips Electronics' deal with Nintendo's SNES CD-ROM. The idea fell through, but Philips had been given the right to make several games based on Nintendo characters (not their respective franchises, just the characters), in this case from Mario and Zelda. So, along with Hotel Mario, they made three games for the Philips CD-i system: Link: The Faces of Evil, Zelda: The Wand of Gamelon and Zelda's Adventure. These are not regardedas canon by Nintendo, and are ignored by the timeline inside material such as Official Nintendo Power Zelda game lists, and Zelda's 25th anniversary artbook Hyrule Historia.note

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The most infamous by far are the two sidescrolling platformer games reminiscent of Zelda II. In Faces of Evil, Link had to travel to the island of Koridai to liberate it from Ganon's forces; Wand of Gamelon featured Zelda traveling to Gamelon to save her father — King Harkinian — and Link. The games are quite famous on the internet due to their animated cutscenes, often regarded as hammy, bizarre, and unintentionally hilarious; as a result, they are one of the sources most often used for humorous remix videos known as YouTube Poop.

Less (in)famous is the top-down adventure game Zelda's Adventure. In a reversal from the norm, Ganon has kidnapped Link and invaded the Kingdom of 'Tolemac', plunging the Kingdom in an Age of Darkness. Princess Zelda sets out to save the young adventurer, and learns from the astronomer Gaspra that she must first collect the seven celestial signs before she can conquer the dark king and bring Tolemac to an Age of Lightness. Zelda's Adventure featured live action full-motion video cutscenes and rotoscoped sprites, and was generally more reminiscent of the very first Zelda game for the NES.

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These are the examples of evil. You must read each:

  • Abhorrent Admirer: Link gets too much attention from an overweight woman in two cutscenes in The Faces of Evil. His expression speaks volumes on his levels of discomfort.
    Overweight Woman: (while sultry walking towards Link) You are not afraid of dragons, are you?
  • Ac CENT Upon The Wrong Syl LA Ble: Every single character.
  • Achilles' Heel: The cause of the bosses being so anticlimactic in the first two games.
    'Here's a shroud that scares the wraps off Gibdo.'
  • Action Girl: Zelda in Wand of Gamelon AND Zelda's Adventure. Lampshaded in Wand of Gamelon:
  • Adipose Rex: Harkinian, no doubt from all the DINNER.
  • Almost Kiss: The visuals near the end of Faces Of Evil suggest one of these between Link and Zelda. Of course, what those visuals actually intended to accomplish is unclear.
  • Ambiguous Gender: Agwanda in Zelda's Adventure who is voiced by both a man and woman.
  • Ambiguously Evil: Alma in Wand of Gamelon seemed to enjoy mocking Zelda, was quick to point off they're better off without Link, and it's revealed Link was trapped in her mirror. It's unknown if Alma was the one who trapped him.
  • Ambiguously Human: Gwonam in 'Faces of Evil' and The Fisherman/Blacksmith in 'Wand of Gamelon' have yellow skin for some reason.
  • Amplifier Artifact: Doesn't seem to work, though.
    King Harkinian: I'll take the Triforce of Courage to protect me.
  • And I Must Scream:
    • The woman in Faces of Evil who is frozen. When Link thaws her, she thanks him by giving him a drink of Water of Life — then promptly freezes again. And you can just keep rethawing (and refreezing) her whenever you want. FridgeHorror much?
    • Goronu threatens to do this to Link:
      Goronu: I may be hideous, but after a year of being frozen, you will beg to join me!
    • Ganon's fate in the end of Faces of Evil and Wand Of Gamelon is being trapped in a book for who knows how long.
  • And That's Terrible
    Impa: Oh my, it looks like everyone's being taken to Tikogi Tower!
    Mayor Kravindish: This is illegal, you know.
  • Aristocrats Are Evil: Duke Onkled looks a lot.. MMMMM.. richer than Harkinian and Zelda.
  • Artistic License – Astronomy:
    Astronomer: The stars are made of ice, thus the night is cold.
  • Art Shift: The cutscenes are very obviously animated by different people. Link and Zelda look different in pretty much every scene they appear in, and Zelda is even shown wearing a completely different outfit sometimes.
  • Authority Equals Asskicking:
    • In Wand of Gamelon..
    • Needless to say, that old King is no match for Ganon, coupled with Onkled's betrayal.
  • Badass Boast: Militron is the only boss that can make the 'you must die' catchphrase sound intimidating while striking an Asskicking Pose.
  • Bag of Holding
    Link: Good thing I have my magic pouch. I can carry everything!
    Zelda: Luckily, my magic pouch can carry as much as you want.
  • Bag of Spilling: Hand Waved.
    Link: Great, I'll grab my stuff!
    Gwonam: There is no time, your sword is enough!
    • ..Link then spends the majority of the game collecting new equipment when just grabbing it at the start would have saved a lot more time.
  • Bare Your Midriff: In Wand of Gamelon and Faces of Evil, Zelda is wearing a crop top that alternates from being tucked in or showing her stomach. Interestingly, she doesn't seem to have a navel.
  • Behind the Black: In Wand of Gamelon, if it wasn't for Impa telling you, you would have no idea that the mayor and the baker were being captured by Ganon's mooks because they're not shown in that cutscene.
  • Big Bad: Ganon, of course.
  • Big Eater:
    • Right after swallowing someone:
      Glutko: Mmm.. it tastes like a daira, perhaps just one more?
    • Link too.
      Baker:[holding a loaf of bread] Your friend Link could eat ten of these.
      Zelda: At least!
    • And of course:
    • Omfak, too.
      Omfak: Whatever I see, I shall devour!
  • Big Good:
    • The King.
    • Gwonam in Faces of Evil.
  • Big 'NO!':
    Ganon:NOOO! Not into the pit!! It burns!!!
    Ganon: The chains! NOOO! You haven't seen the last of me!
    Goronu:You can't kill me!No!NO!NOOOOOO!
    Wizzrobe: Not the disintegration spell! NOOOO!
  • Book-Ends: Link trying to get Zelda to kiss him in the beginning and final cutscenes in Faces of Evil.
  • Boss Rush: In Zelda's Adventure.
  • Bottomless Pits: There are certain levels where you instantly die from falling into areas that are NOT solid ground (water and pits) but what exacerbates this problem is that the backgrounds aren't always clear about where you can and cannot stand. A deceptively notorious example of this is in Doradung Cave: If you walk two steps to the left at the start, Zelda will die from falling into a bottomless pit which is located precisely on the root of a dead tree trunk which innocently fools you into thinking that you can just walk over it safely.
  • Breathless Non Sequitur: 'My ship sails in the morning. I wonder what's for DINNER?'
  • Canon Discontinuity: Nintendo put little quality control into the CD-I games, only making sure the illustrations in the manual, and cover were on-model. Nintendo dumped all endorsement of Phillips's games as soon as they hit shelves, and the attitude has only gotten stronger since then. The Nintendo Power guide to Ocarina of Time acknowledged all Zelda games except the CD-I games; Nintendo Power advertised Spirit Tracks as the first time Zelda joins the adventure instead of just waiting to be rescued, even though Zelda was the player character in two of the Phillips games; the book Hyrule Historia didn't even mention them at all, not even in footnotes. Nintendo Power does acknowledge the existence of the games, but only to mock them, even before the cutscenes went memetic.
  • Canon Foreigner: Everyone except Ganon, Link, Zelda and Impa, the enemies, and the King, who comes from the comics and TV series.
  • Canon Immigrant:
    • The name Harkinian first appeared in the The Legend of Zelda comics and The Legend of Zelda cartoon. All versions of Zelda's father in those media seem based off of the King in Zelda II: The Adventure of Link.
    • Probably unintentional, but lamp oil, which first appears as an item in Faces of Evil and Wand of Gamelon, becomes a real Zelda item in Twilight Princess. There was a lantern in A Link to the Past, but it ran on Link's magic power.
  • Characteristic Trope: For YouTube Poop fans, every king with a fondness for food is immediately compared to King Harkinian.
  • The Chosen One:
    Gwonam: It is written: Only Link can defeat Ganon.
    • And yet, Zelda is the one who defeats Ganon in two out of the three games.
  • Climax Boss: The battle with Ganon's dragons in both games; Lupay of Faces of Evil is the only boss other than Ganon that isn't repeated, while Hectan of Wand of Gamelon precedes an important plot point (Duke Onkled being revealed as a traitor).
  • Cool and Unusual Punishment: Duke Onkled's punishment for assisting Ganon is to scrub all the floors in Hyrule.
  • Creepy Good: Several of the characters encountered can be a bit on the creepy side, even if they do nothing but help you.
    • The shopkeeper in Wand of Gamelon acts extremely shifty, almost like he's trying to hide something. Nothing comes of it, though.
    • Lika, the woman who gives Zelda the magic cloak in Sakado, sounds like a witch, has pale red skin, sharp fingernails, and evil looking eyes that constantly change color as she talks. She also has a human skull sitting on her bookshelf.
  • Curb-Stomp Battle: All the bosses in Link: The Faces of Evil and Zelda: The Wand of Gamelon (yes, including Ganon) can be beaten by throwing the right object at them once.
  • Crystal Ball: Impa uses the Triforce of Wisdom as one regularly.
    Impa: The Triforce of Wisdom promises the King will safely return.
  • Damsel in Distress:
    Ganon:In the darkest nightmare hour, when not moon nor sun has risen, I take Zelda in my power, I shall keep her in my prison!
  • Death Is a Slap on the Wrist: If you die in the first two games, you are simply put back on the stage with all of the items you've collected. This is in stark contrast to Zelda II: The Adventure of Link, in which Continuing Is Painful.
  • Declarative Finger: King Harkinian memetically uses this in Faces Of Evil, while saying: 'MAH BOI, this peace is what all true warriors strive for!'
  • Defeat by Modesty: Militron's armor shatters when you defeat him, revealing an old man in his underwear.
  • Dem Bones:
    Goronu: Wake up, sleepy bones! Find the living and cut their vile throats!
  • Denser and Wackier: Probably unintentionally but, the CD-i games are definitely more wackier and comical compared to other Zelda games released before or after.
  • Department of Redundancy Department:
    Ice Queen: This shield both sword and spear deflects, but cannot stop the vilest curse. This crystal makes the shield reflect, cursing the curser with twice thecurse.
  • Depth Perplexion: Sometimes the perspective of the game, platforms, and the enemies make no sense.
  • Deranged Animation: The cutscenes are some of the most horrible in gaming history.
  • Developers' Foresight: Faces of Evil and Wand of Gamelon have special audio messages that play if the disc detects that it's dirty.
  • Disproportionate Retribution:
    • Ganon and light.
      Ganon: You dare bring light into my lair?! You must die!
    • Either Inverted or Subverted in the ending of Wand of Gamelon, depending on how literal Harkinian is being. Community service seems like a light sentence for treason, but the exact sentence is 'After you've scrubbed all of the floors in Hyrule'. Hyrule has many monster-filled dungeons (That have floors), so if the punishment is literal King Harkinian is basically sending Duke Onkled to his death.
  • Distressed Dude: The King and Link in Wand of Gamelon. Link gets kidnapped again in Zelda's Adventure.
  • Does Not Like Shoes: Zelda is barefoot when Link rescues her at the end of Faces of Evil. Fridge Brilliance kicks in when you consider she was captured while she was sleeping, and people normally don't wear shoes in bed.
  • The Dragon: Hectan, and a case can be made for Lupay.
  • Dull Surprise: In Wand of Gamelon, nobody reacts to Link being released from the magic mirror after Zelda breaks it, unaware that he was in there.
  • Epic Fail: The Triforce of Courage didn't do any good in preventing King Harkinian from being captured by Ganon. Not only that but Ganon could've easily taken the Triforce of Courage for himself if he was able to capture King Harkinian.
    Harkinian: I'll take the Triforce of Courage to protect me. If you don't hear from me in a month, send Link.
  • Everybody Laughs Ending: OAHOHOHOHAHAHAHAHAHA
  • Everyone Calls Him 'Barkeep': The King. He's only called Harkinian in the manual.
  • Everything's Better with Princesses: Princess Zelda.
  • Evil Is Hammy: Everyone is hammy, but the evil characters are more so on average.
  • Exact Words: In the opening cutscene of Wand of Gamelon, Impa says 'The Triforce of Wisdom promises the King will safely return!' shortly before the King gets captured by Ganon. However, he does safely return at the end of the game (having been rescued by Zelda), and the prophecy never specified when he would safely return, or how.
  • Expy: Philips manages to take this to ridiculous levels by having expies of some of the bosses in Faces of Evil appear under different names in Wand Of Gamelon:
    • Iron Knuckle = Militron
    • Omfak = Lupay
    • Wizzrobe = Goronu
  • Extreme Close-Up: People have noticed that there is a very common - and usually unnecessary - idiosyncratic zooming-in on various characters in the cutscenes. Often overlaps with Gross-Up Close-Up, especially with Yokan, who says half of his lines with his ugly, wrinkly face all over the screen.
  • Extreme Omnivore: Glutko in Faces of Evil. Also:
    Link:I'm so hungry, I could eat an Octorok!
    Omfak: Whatever I see, I shall devour!
  • Face–Heel Turn:
  • Face Palm: Zelda does the two-handed variant in Wand of Gamelon's intro. Whether she is crying or not is left ambiguous by the artwork.
  • Fake Longevity: Reesong Palace, the final level of Wand of Gamelon, requires you to go through fall down a well to get a key, and when you get out you have to go through half of the level again.
  • Faux Action Girl: Alma. She tries to stand up to Wizzrobe but fails miserably.
  • Feed It a Bomb: Link can't wait to bomb some Dodongos! This is also how Link beats Glutko.
  • Freeze-Frame Bonus: In the opening of 'Wand of Gamelon,' after Zelda tells Link to go find the King, she gives a very brief Aside Glance that practically says: 'I just know he's going to mess this up.' He does.
    • Later on, when Mayor Kravandish is searching his coat for a magic lantern, his eyes pop when he sees something in one of his other pockets, but we never find out what.
  • Full Motion Video: Zelda's Adventure with live-action video, the first two with budget animation.
  • Giant Flyer: In Zelda's Adventure, Zelda reaches the Sky Shrine on the back of a giant bird. The boss of said Shrine, Avianna, is also a giant bird.
  • Green-Eyed Epiphany: Zelda normally denies affection for Link, but seems rather annoyed when Alma mentioned she kissed him.
  • Hand Wave: Nearly everything is interacted with by stabbing it with the sword. The tutorial simply hand waves all this away by stating it to be a magical property of the sword itself to pick up items and compel villagers to talk.
  • Hard Levels, Easy Bosses: Of an even worse magnitude than Zelda II. In Faces of Evil and Wand of Gamelon, whereas Link and Zelda respectively have to bust their asses to defeat the mooks, all the bosses die with one hit. Even Ganon himself — Link must must throw the Book of Koridai at him; Zelda must use the titular Wand of Gamelon to summon binding chains.. and then the book inexplicably reappears again to seal Ganon.
    • A curious subversion is the first fight with Militron in Faces of Evil. You dare face him without a Power Sword on full health? FEEL THE FIRE OF WAR! And start that battle-screen again, avoiding the mooks who try to hurt your hearts, thus disabling shooting ability.
  • He Knows About Timed Hits:
    Link: When I'm crouching, you can make me do the duck walk! Cool, huh?
  • Hitbox Dissonance: The sword seems to have a much shorter range than its usual.
  • Hold Your Hippogriffs: Link is 'so hungry, [he] can eat an Octorok!'
  • The Herald: Gwonam flies in on his carpet from nowhere, explains the plot to everyone, then flies Link to Koridai apropos of nothing.
  • The Hyena: A guy in one of the shops in the town of Wimbich in Zelda's Adventure.
    Man: Is a shrine a thing to be taken lightly? No! And a candle is needed to light a shrine! Hahahahahaha!
  • If I Do Not Return:
    King Harkinian: If you don't hear from me in a month, send Link!
  • I'll Kill You!:
  • I'm a Humanitarian:
    Glutko: Oh goodie! Mashed Link for the main course!
  • Informed Ability:
    Link: That old Ganon's no match for the King!
  • In Harm's Way: The quote at the top of this page indicates Link has this attitude.
  • Inherently Funny Words: 'DINNER', 'Come!', 'BOI', 'Glutko', 'Squadalah!', 'Duke Onkled', 'DIE!!'.. and most of the other words spoken in the series.
  • It Makes Sense in Context: The introductory cutscene for Tykogi Tower. It's supposed to depict the inhabitants of Sakado imprisoned there, but instead shows us out-of-context clips of Mayor Kravindish's 'This is illegal, you know.' and Harbanno's 'My cakes will burn!'
  • Kaleidoscope Eyes: Lika, the woman who gives Zelda the magic cloak in Sakado, sounds like a witch, has pale red skin, sharp fingernails, and evil looking eyes that constantly change color as she talks. She also has a human skull sitting on her bookshelf.
  • Keet: Link, in spades. Perhaps one should be glad he is otherwise a Heroic Mime in the canonical series.
  • Large Ham:
    • The King, Morshu, and Ganon.
    • Bosses too. Especially Militron.
      Militron: Worthless Koridian! You must be HARDENED WITH FIRE! GO AND KILL!
    • Pretty much every single character that has a speaking line.
  • Let's Play: Arin of Game Grumps covers Wand of Gamelon and Faces of Evil between 2016-2017.
  • Loads and Loads of Loading: Zelda's Adventure has several seconds of loading during every screen transition.
  • Magic Mirror: Link gets trapped inside Alma's mirror in Wand Of Gamelon. Whether Alma did this on purpose or not is unknown.
  • Magical Clown: Harlequin, a clown Pig Man who can turn people into werewolf-like creatures.
  • Makes Just as Much Sense in Context: The plots are kind of vague, and really only told in the infamous cutscenes. The gameplay doesn't especially answer many questions about it.
  • Malaproper: Philips didn't seem to realize that they're called 'rupees,' not 'rubies.'
  • Marshmallow Hell: Link endures this from a woman with red braids in Faces of Evil, when she grabs him and calls him 'My hero!'
  • Medium Blending: Used in the opening of Zelda's Adventure.
  • Memetic Hand Gesture: The part where the King says 'Strive FOR!' and points his index finger upwards. It's known as the 'MAH BOI' gesture.
  • Mercy Invincibility: Sadly averted. Any kind of prolonged contact with an enemy, even if it's just for a second, can result in half of your health getting eaten up.
  • Metaphorically True: In The Wand Of Gamelon, when Zelda expresses concern to Impa over her Father going by himself to aid Duke Onkled and his kingdom, even with the Triforce of Courage, Impa declares that 'The Triforce of Wisdom promises The King will safely return'..it just didn't say WHEN or HOW he would safely return.
  • Milking the Giant Cow: The animated characters often engage in this (see above).
  • Modest Royalty: Played straight with Zelda and The King, but averted with Duke Onkled.
  • Motivational Kiss: Actively defied by Zelda in Faces of Evil.
    Link: How about a kiss? For luck?
    Zelda: You've got to be kidding.
  • Mr. Exposition: Gwonam in Faces of Evil, who shows up in every level to invite Link to 'look and see' what the Monster of the Week is doing this time, and Impa in Wand of Gamelon. Gaspra, the old man who sends Zelda on her quest in Zelda's Adventure, also counts.
  • NameTron: Militron.
  • Never Accepted in His Hometown: All three games, of course.
  • Nice Hat: Fari, The King's retainer, wears one in Wand of Gamelon. It's practically a pimp hat.
  • Nightmare Face: Or else you will die!!!
  • The '90s: Most apparent in the music, from the synth quality to the style. Much more than was apparent in the canonical games.
  • Nintendo Hard: A poorly-designed controller, ambiguous backgrounds, somewhat cryptic clues on what to do next, and enemies that respawn or are hard to hit all come together to make Faces of Evil and Wand of Gamelon games that are really unpleasant to get through but not impossible to beat.
  • No Hero Discount: Lampshaded by the shopkeepers.
    Morshu: You want it? It's yours, my friend, as long as you have enough rubies.
    Morshu: Sorry, Link, I can't give credit. Come back when you're a little.. MMMMM.. richer!
    Ushrom: Of course I'm on your side, but I still have to sell this stuff. Just pick what you want. I'll handle the rubies.
  • No Hugging, No Kissing:
    Link: How about a kiss, for luck?
    Zelda: You've got to be kidding.
    • Almost averted by the end of Faces of Evil, when Link awakes the sleeping Zelda and they lean in for a kiss, but they get interrupted by Gwonam.
  • Noblewoman's Laugh: Non-villainous example: King Harkinian does this at the end of Gamelon, minus the hand covering his mouth.
  • An Offer You Can't Refuse: Ganon in Faces of Evil offer Link power and fame and threatens to kill him if he refuses. However, you can't even make a choice in the matter since Ganon attacks you anyway.
    Ganon: Join me, Link! And I will make your face the grrreatest in Koridai! Or else you will die!
  • Off-Model: Faces of Evil and Wand of Gamelon's animation. The former even provides the image for the video game subpage.
  • Ominous Pipe Organ: Gibdo is playing one during a cutscene, despite being at the top of the church and nowhere near the organ.
  • Only Mostly Dead: You fight Goronu twice in Faces of Evil, first in the Face of Goronu and later the revived Goronu in Fortress Centrum who at first appears to be a sleeping Zelda.
  • Only Six Faces: All Koridians look exactly the same.
  • Pay Evil unto Evil: This exchange from Zelda: The Wand of Gamelon:
  • Perfectly Cromulent Word: 'Squadalah!'
  • Plot Hole: The ending to Wand of Gamelon makes no sense whatsoever. How and when did Link get trapped in Alma's mirror? How come The King acknowledges Zelda saving him only after they're back in the castle? What are The King and Zelda laughing at? Ok, the last one is most likely them laughing at Link's stupidity.
  • Power Fist:
  • Powered Armor: Militron's armor may be a magical example, since he looks like nothing more than a weak old man who slinks away in fear once his armor is shattered (this also explains why he can breathe fire). Of course, he could really be a deceptively skilled Magic Knight who just realized that if Link managed to destroy his armor, he really stands no chance without.
  • Pre-Asskicking One-Liner:
    • This exchange from Wand of Gamelon:
      Iron Knuckle: You dare defy me?! You will die!
      Zelda: Guess again, Iron Knuckle!
    • And who could forget this other exchange from the end of Wand of Gamelon?
      King's Assistant: Here's the traitor, your Majesty!
      Duke Onkled: Pleeease! your Omnipotence! HAVE MERCY!
      King Harkinian: After you've scrubbed all the floors in Hyrule, then we can talk about mercy! Take him away!
      King's Assistant: Yes, my liege!
  • Prepare to Die:
    Ganon: You dare bring light to my lair? You must die!!!
  • Promoted to Playable: Zelda: The Wand of Gamelon' marks the first time the titular Princess is playable.
  • Psychotic Smirk: Zelda after she kills Hectan. See Moral Dissonance. You be the judge.
  • Punctuated! For! Emphasis!:
  • Pyro Maniac:
    Militron: Worthless Koridian, you must be hardened with fire!
    Militron: Feel the fire of war!
  • Recurring Boss: You fight Goronu twice in Faces of Evil, first in the face of Goronu and later the revived Goronu in Fortress Centrum who at first appears to be a sleeping Zelda.
    • In Faces of Evil, you fight every boss twice, except for Lupay and Ganon.
  • Reforged into a Minion: Apparently, this is happening in Faces of Evil, wherein Harlequin, Lupay, and Mllitron are depicted turning people into their minions. A random NPC also implies this by saying that her husband is 'an abominum now.'
  • Robe And Turban: Gwonam.
  • Royals Who Actually Do Something: The King and Zelda. Duke Onkled does absolutely nothing though.
    King Harkinian: Zelda, Duke Onkled is under attack by the evil forces of Ganon. I'm going to Gamelon to aid him.
    King Harkinian: How can we help?
  • Scenery Porn: For the time these games were made, it's actually rather beautiful. (1993 and 1995) Zelda's Adventure tried to make things look realistic, and a few rooms in the game actually do look pretty stunning.
  • Screw This, I'm Outta Here!: After Zelda kills Iron Knuckle, one of the Armos says 'He's dead. Let's get out of here.'
  • Sdrawkcab Name: Zelda's Adventure takes place in the land of Tolemac.
  • Some Dexterity Required: Controls in this game when to use items etc. are very complex, due to the controller only having two buttons, far too little for a game like this.
  • Self-Fulfilling Prophecy: A rare positive example- The Triforce of Wisdom predicts that the King will return safely, but in the end this is only because Zelda set out to rescue him.
  • Skewed Priorities: In Wand of Gamelon, when the baker is captured by Ganon's minions, he's more concerned about his cakes burning.
  • Smiting Evil Feels Good:
  • Stupid Statement Dance Mix: 'I can't wait to bomb some Dodongos!'
  • Suddenly Voiced: Link, Zelda and even Ganon.
  • Super Drowning Skills: Of the Bottomless Pits variety. Should Link or Zelda fall into water at any time, they will instantly die.
  • Teleport Spam:
    Hectan: Am I here? Or here? Or here?
  • Tempting Fate: Link, in Faces of Evil, remarks, 'I just wonder what Ganon's up to!' Roughly a half-second later..
  • This Cannot Be!:
  • Throw the Book at Them: Link's method of defeating Ganon in Faces of Evil.
    Ipo: Listen! Such is the power of the Prince of Darkness, that he can kill with a single look! Attacks against Ganon will prove fruitless unless Link attacks with the sacred book.
  • Time Skip:
    [One Month Later]
    Zelda:[sigh] A whole month gone, and still no word.
  • Tin Tyrant: Militron.
  • Tome of Eldritch Lore: The book of Koridai.
  • Tragic Monster: If the cutscenes are any indication, many, if not all of the monsters you fight are transformed citizens. Makes you wonder just how much 'peace and harmony' will be returning to Koridai.
  • Trial-and-Error Gameplay: Many times it's possible to get stuck.
  • The Unfought: Duke Onkled's betrayal is a major plot point in 'Wand of Gamelon', but he's not given a proper boss encounter.
  • Unrobotic Reveal: After defeating Militron.
  • Vague Age: Just how old ARE Link and Zelda anyway?
  • Victory Is Boring:
    Link: Gee, it sure is boring around here!
    King Harkinian: MAH BOI, this peace is what all true warriors strive for!
  • Villain-Beating Artifact: In Faces of Evil, Link defeats Ganon with a single hit from the otherwise-useless Book.
    • Similarly, in Wand of Gamelon, Zelda defeats Ganon with a single hit from the otherwise-useless Wand.
  • Villainous Harlequin: Um, a freaky pig-faced Harlequin who turns citizens into Goriyas when they lose his game.
    Harlequin: Do you know what it means when you lose your last RUBY? Now you work for me!
    • Pasquinade, the boss of Shrine of Illusion in Zelda's Adventure, is a jester with wolf-like head who speaks in rhyme.
  • Villains Act, Heroes React: Link actually awaits Ganon's next disturbance of the peace.
  • Vocal Dissonance: There's a lot of this going on, in all three games.
    • Many, many enemies in Zelda's Adventure make the exact same male grunt noise when they get hit. This includes things like birds, spiders and dragonflies.
    • Odranoel, the wizard-looking astronomer from Faces of Evil, is clearly voiced by a woman.
    • Lupay has a feminine voice, despite looking exactly like Omfak from Wand of Gamelon, whose voice was a lot more befitting of his Wolf Man appearance.
    • Grimbo, the blacksmith in Wand of Gamelon who gives Zelda the Power Glove, has a very high-pitched, almost witch-like voice, and is indeed voiced by a woman. Yokan, the fisherman, has the exact same voice.
  • The Voice: In Zelda's Adventure, sometimes you will hear a voice that provides you with gameplay hints.
  • Voodoo Shark: Faces of Evil attempts to justify why Link doesn't have any items: Link is about to grab his stuff only for Gwonam to say: 'There is no time! Your sword is enough!' This explanation only works if Gwonam is malicious or a total buffoon, as he is incorrect on both counts; you do need the items, and you do have enough time to claim new ones, but you have to do it the slow way thanks to his advice.
  • Was Once a Man: The Mooks in Faces of Evil used to be Koridians before they were turned into monsters.
  • Weakened by the Light: Possibly the reason why Ganon wants to kill Zelda for bringing light into his lair.
  • We Can Rule Together:
    Ganon: Join me, Link, and I will make your face the greatest in Koridai! Or else you will die!
  • We Will Meet Again:
    Ganon: Aargh! The chains! No! You haven't seen the last of me!
  • What Happened to the Mouse?: We never find out what was for DINNER.
  • Who Dares?:
    Iron Knuckle: You dare defy me? You will die!
    Ganon: You dare bring light to my lair?! You must die!
  • A Winner Is You: 'I won!'
  • Winter Royal Lady: The appropriately named Ice Queen.
  • With This Herring:
  • World of Ham: Even shopkeepers and common townspeople deliver their lines in the most poetic possible way. One might wonder if they're this theatrical to everyone they meet. Ganon himself is not immune to this, either:
    Ganon: In the darkest nightmare hour, when not Moon nor Sun had risen, I take Zelda in my power, I shall keep her in my prison!
  • Your Size May Vary: Some bosses, namely Militron and Glutko, are depicted as huge in cutscenes, being able to fit a person in the palm of one hand, but are only a little taller than Link in-game. Then there's the fact that Militron is revealed upon defeat to be a regular old man in armor the entire time, so not even the cutscenes are internally consistent.
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Zelda: The Wand of Gamelon (Hectan)

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I'm Melting!

Alternative Title(s):Link The Faces Of Evil, Zelda The Wand Of Gamelon, Zeldas Adventure

Index

The Legend of Zelda: Ocarina of Time is one of the best video games ever made, and it originally released on the Nintendo 64 in 1998. It was the first 3D adventure in the Zelda franchise, a series that made a name for itself during the NES and SNES era of Nintendo gaming. Taking place in the wonderful and varied land of Hyrule, the story follows a young boy named Link who lives in the forest. When a fairy informs him of an upcoming evil, he sets out on an epic adventure.

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In many ways, Ocarina of Time set the standard for 3D adventure games coming into the new century. It was the first time that many gamers experienced a wide open and explorable world; one that felt rich with atmosphere and character. Link's quest to save Princess Zelda and defeat the evil Ganondorf is nothing short of an epic masterpiece, and it still stands the test of time. Nearly 20 years since its release, Ocarina of Time is still just as fun to play. All told, it's possibly one of the best examples of a “perfect” or “flawless” video game.

The main quest of Ocarina of Time is spread across two time periods; one where Link is a young boy, and another that takes place seven years later. After you complete the initial three dungeons of the game (based around the elements of earth, fire, and water), you are free to travel back and forth through time. The world is different depending on which Link you are playing as. Ces edupack 2013 serial. Young Link enjoys a spotless and vibrant countryside, ripe with incredibly interesting environments and areas. Adult Link has to deal with a Hyrule in ruin, as the land suffers from the evil scourge of Ganondorf and his minions. The time travel element is an interesting dynamic, and while it's not forced onto the player too much, it's smartly woven into a handful of puzzles.

Generally speaking, Ocarina of Time constantly provides a great feeling of motivation and progress. You'll have to clear a number of themed dungeons, and each one feels entirely unique. The dungeons are full of enemies to fight, puzzles to figure out, and exciting bosses. As you progress through the game, you'll unlock new gear and weapons that boost Link's power. These new items (like the hookshot and bow) also allow you to revisit old areas, discovering new secrets and additional paths. In almost every way, Ocarina of Time is a satisfying and varied adventure. From the depths of the Shadow Temple to the heights of the Fire Temple within a volcano, each new step of Link's journey is full of life and intrigue.

Exploring the world of Hyrule is fascinating and exciting, thanks to a slew of memorable characters and side quests. You can learn new songs on your trusty ocarina, meet and tame the epic horse Epona, and purchase items at a number of shops and homes. You always feel like you're encountering something new, and every aspect feels fleshed out and polished. Digimon world dawn ar codes.

Ultimately, The Legend of Zelda: Ocarina of Time is widely regarded as the best game ever made for a reason. Whether or not you think it's the highest point in gaming history, it's hard to deny how fun and exciting the game is. It's full of life, charm, and personality. The environments are wonderful and varied, and tie in well with the various themed dungeons. Your quest to save Princess Zelda is a lengthy one, but it's a non-stop rollercoaster of quality. Few games hold up as well as Ocarina of Time does, and that's a testament to the quality of the game design. Simply put, The Legend of Zelda: Ocarina of Time is well worth playing.. no matter how many times you've beaten it before.

Faces

Legend Of Zelda Faces Of Evil All Cutscenes

Overall rating: 8